The set-list collects material from across the band's history, from their first recorded song, "Hit the Lights", right up to "All Nightmare Long" from 2008's critically divisive Death Magnetic. Whatever the reason, the worm has turned and the Thing That Should Not Be has become a reality: a special edition release of Guitar Hero featuring 28 of Metallica's songs alongside another 20-odd guest acts "hand-picked" as influences by the band. A generous royalty offer perhaps, or maybe just the sight of their bank manager stabbing his finger furiously into some imbalanced books. We don't know what it took to change the band's tinnitus-addled minds.
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They blocked offers from all of the music-game makers, denying teenagers across the globe the chance to spandex up and role-play Lars Ulrich. Everyone wanted a stake in this brave new interactive musical world where profits went up, not down, and where piracy was virtually impossible.Īnd yet despite the meteoric rise of rhythm-action, Metallica - those Luddite, Napster-killing metal-heads - remained not only disinterested, but positively hostile to the idea of their music being cheapened by a videogame. Record industry types would seek clarification: "So, the kids play along with our artist's music on a Fisher Price plastic guitar?" Then they'd politely decline the offer, toddling off to snort the last of their terminally ill industry's profits.īut by the time Rock Band rolled around, every band, manager, song publisher and industry-head was smashing down Harmonix's gates for the opportunity to be in the game. There was a time when almost no one cared about appearing in Guitar Hero.